Dev Log #024 — The Prototype Begins
This week marks an important shift for Firetorn.
After months of planning, outlining, and organizing ideas, the focus is beginning to move toward an actual working prototype.
The first prototype will not include every planned feature. It does not need to.
The goal is to prove that the core structure works.
Accounts, player records, navigation, layouts, and basic database connections all need to function reliably before larger systems can be built on top of them.
This stage may not look exciting from the outside, but it is one of the most important parts of development.
A stable foundation now will prevent countless problems later.